﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Imaginecup.gameState.malaria.component;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Imaginecup.componentSystem.component;

namespace Imaginecup.scene
{
    public interface ISceneMan
    {
        void AddScene(ICmpScene cmpScene);
        ICmpScene GetScene(int index);
        void Release();     

        void Update(GameTime gameTime);
        void Draw(GameTime gameTime, SpriteBatch sb);
       
    }
}
